Blended Learning Model Selection
After observing The Blended learning model from Figure 1.1 in Blended: Using disruptive innovation to improve schools I determined that the Flex model best meets the needs of my students. The Flex model of blended learning aligns perfectly with my plan for my 3rd-grade Mathematics Intervention students. Considering that I only meet with students for thirty minutes, four times a week, it is essential that students be able to access materials outside of our scheduled meeting times. By utilizing the Flex Model, students can access assigned materials at their own pace while in their regular education classrooms as well as during our scheduled meetings. This allows me to work with my students one-on-one or in a small-group setting, as well as assist students wo are working on digital content as needed. It is essential that I restate the comment from Tom Vander Ark (the author of Getting Smart). Ark stated that the Flex model starts with online learning and adds physical supports and connections where valuable.
After observing The Blended learning model from Figure 1.1 in Blended: Using disruptive innovation to improve schools I determined that the Flex model best meets the needs of my students. The Flex model of blended learning aligns perfectly with my plan for my 3rd-grade Mathematics Intervention students. Considering that I only meet with students for thirty minutes, four times a week, it is essential that students be able to access materials outside of our scheduled meeting times. By utilizing the Flex Model, students can access assigned materials at their own pace while in their regular education classrooms as well as during our scheduled meetings. This allows me to work with my students one-on-one or in a small-group setting, as well as assist students wo are working on digital content as needed. It is essential that I restate the comment from Tom Vander Ark (the author of Getting Smart). Ark stated that the Flex model starts with online learning and adds physical supports and connections where valuable.
Tool Selection
Tool 1 EDM Tutorial Videos: Students will individually review the following tutorial videos using iPads. Students will be able to pause and re-watch portions of the tutorials as needed while taking notes. I will be available to further explain concepts as needed. · Extended Facts 1 · Extended Facts 2 · Extended Facts 3 · Extended Facts 4 · Multiplication Methods: Partial-Products Multiplication · Multiplication Methods: Partial Products with Multi-digit Factors · Multiplication Methods: Lattice Multiplication 1 · Multiplication Methods: Lattice Multiplication 2 |
Tool 2
EDM Online: Students will access the EDM Game, Multiplication Bingo
Students will use iPads to individually play the EDM Game: Multiplication Bingo, until they completed a horizontal, vertical, or diagonal match. I will be available to assist students in selecting multiplication strategies as needed.
EDM Online: Students will access the EDM Game, Multiplication Bingo
Students will use iPads to individually play the EDM Game: Multiplication Bingo, until they completed a horizontal, vertical, or diagonal match. I will be available to assist students in selecting multiplication strategies as needed.
Tool 3
EDM Online: Students will access the EDM Game, Multiplication Baseball
Students will use iPads to individually play the EDM Game: Multiplication Baseball, until they have earned a score that is higher than the computer’s score. I will be available to assist students in selecting multiplication strategies as needed.
EDM Online: Students will access the EDM Game, Multiplication Baseball
Students will use iPads to individually play the EDM Game: Multiplication Baseball, until they have earned a score that is higher than the computer’s score. I will be available to assist students in selecting multiplication strategies as needed.
Rationale for Tool Selection
The tools selected were chosen due to their easy accessibility, cost effectiveness (free to HCS) and level of engagement. EDM is the mathematics platform used by HCS. Therefore it is free to myself and my students. EDM online is a feature not often used to its full possibility by classroom teachers due to time constraints and unfamiliarity with the digital platform. The games selected will allow my students to practice their multiplication skills while viewing the task as “play”. The tutorial videos are well produced, detailed, and accurate. The videos will allow students to work at their own pace, and even outside of the classroom if desired. When selecting tools, I asked myself the following questions…
· Does the tool align with my content objectives?
· Is the information provided by the tool accurate?
· Does the tool provide detailed explanations?
· Is the tool engaging?
· Does the tool provide opportunities for students to practice content?
· Is the tool easy to use?
Resources:
Horn, M. B., & Staker, H. (2014). Blended: Using disruptive innovation to improve schools. Hoboken, New Jersey: John Wiley & Sons.
McGraw Hill: EDM Online
The tools selected were chosen due to their easy accessibility, cost effectiveness (free to HCS) and level of engagement. EDM is the mathematics platform used by HCS. Therefore it is free to myself and my students. EDM online is a feature not often used to its full possibility by classroom teachers due to time constraints and unfamiliarity with the digital platform. The games selected will allow my students to practice their multiplication skills while viewing the task as “play”. The tutorial videos are well produced, detailed, and accurate. The videos will allow students to work at their own pace, and even outside of the classroom if desired. When selecting tools, I asked myself the following questions…
· Does the tool align with my content objectives?
· Is the information provided by the tool accurate?
· Does the tool provide detailed explanations?
· Is the tool engaging?
· Does the tool provide opportunities for students to practice content?
· Is the tool easy to use?
Resources:
Horn, M. B., & Staker, H. (2014). Blended: Using disruptive innovation to improve schools. Hoboken, New Jersey: John Wiley & Sons.
McGraw Hill: EDM Online